Resident Evil 2 (2019) Review

Resident Evil 2 (2019) is the long-awaited remake of the beloved second installment from 1998 in the classic Survival Horror franchise, helping bring a more modern take using elements from more recent installments such as 4 and 7.

 

The game remains set in the fictional Raccoon City, where two people traveling there find themselves caught in the middle of an outbreak that has resulted in creating hordes of zombies and mutated creatures, searching for a way to escape while uncovering the truth of how it all started. While there are a few changes made, the story is largely the same as the original, with nothing really contradicting how everything already happened. This allows for a couple of mysteries and surprises for those who already played the original game.

 

The visuals are obviously improved to meet the standards of current games of this generation, using the game engine from 7 to give much more detail to the environment and enemies, showing the horrific imagery such as the grotesque monsters and/or the brutal killings in all their bloody disgusting glory. A lot of it will still look familiar to older fans, while also altering other parts to help it stay fresh. Either way, it’s quite impressive to look at, even if your heart or stomach can’t take it as well as your eyes.

 

The gameplay returns to its classic roots of giving you the option to either fight or run away from zombies, depending on the weapons or items you have and how much of them you’re allowed to carry. Healing items and ammo are in limited supplies, so you have to be careful of how you use them up, which has always been a source of tension. There’s also a few puzzles you need to solve in order to escape. It of course has all come a long way, and is improved upon for today’s audience.

 

While zombies are slow for the most part, there’s still a chance for them to grab you while you’re busy running and shooting. Aiming for the head isn’t gonna cut it this time, and they can follow you to most of the other rooms. One monster in particular is a near-indestructible brute that will keep looking for you no matter how much you run or hide. There’s a lot of suspense with having to deal with him menacingly coming your way and smashing you to the ground. There’s a lot of strategy involved with having to deal with all these creatures, as you still need to save some stuff for the bosses that you’ll definitely have to fight. So make sure you have enough firepower to take those on.

 

Overall, the game stays true to the original terrifying experience from 20 years ago, while still using the later improvements to the series to truly make it a new take on an old favorite. While some things are still removed or heavily altered, it doesn’t stray too far from what people originally got in the day. Even keeping some extra content for after already finishing the game so that you can keep playing some more afterwards. With all the expectations this remake had to live up to, it manages to do the original game justice.

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World of Final Fantasy

  Hello, my name is Charles and I’m here to talk about the new PS4 game World Of Final Fantasy. World Of Final Fantasy is the 3rd Final Fantasy Crossover to appear on the Sony Playstation console featuring Princess Sarah and the Warrior Of Light (Sword and Shield) from Final Fantasy I, Refia (White Mage) from Final Fantasy III, Rydia (Summoner) and Rydia’s Esper companion Mist Dragon from Final Fantasy IV, Bartz Klauser (Mimic) and his Chocobo companion Boko, Gilgamesh (Mercenary) and Faris Scherwiz (Pirate) from Final Fantasy V, Terra Branford (Esper-Summoner) and her MagiTek Armor, Edgar Roni Figaro (Warrior-King) and Celes Chere (Knight)(Runic Blade: Sword) from Final Fantasy VI, Cloud Strife (Soldier-1st Class)(Buster: Blade Sword) from Final Fantasy VII, Tifa Lockhart (Martial Arts Master) from Final Fantasy VII: Crisis Core, Shelk Rui (DeepGround Soldier)(Twin EM Sabers) from Final Fantasy VII: Dirge of Cerberus and Sephiroth (One Winged Angel)(MasaMune: Katana) from Final Fantasy VII: Advent Children, Squall Leonhart (GunBlade: Revolver Class Model) and Quistis Trepe (Whip)(SeeDs Mercenaries) from Final Fantasy VIII, Vivi Ornitier (Black Mage) Eiko Carol (Summoner) and Eiko’s Esper/Wolf companion Fenrir from Final Fantasy IX, Tidus (BlitzBall Player)(Brotherhood: Sword) and Yuna (High Summoner) From Final Fantasy X & Rikku (Al Bhed Warrior/Treasure Hunter) from Final Fantasy X-2, Shantotto (Sorceress) from Final Fantasy XI, Lightning (Angelic Warrior)(Crimson Blade: Sword) from Final Fantasy XIII: Lightning Returns, Snow Villiers (Adventurous Warrior) from Final Fantasy XIII and Chocolatte (Chocobo Lover-Merchant) from Final Fantasy XIII-2 and Sherlotta (Sorceress/ShapeShifter-Human to Cat and Back Again) from Final Fantasy Crystal Chronicles: Echoes Of Time. Also, Final Fantasy summoning based creatures make a reappearance in this game consisting of Ramuh (Thunder), Shiva(Ice), Ifrit (Fire), Valefor (Wind), Cactuar (Desert), TonBerry (Assassin), Siren (Magic), Leviathan (Water), Diabolos (Dark), Carbuncle (Healer-Illusionist), Odin (Warrior), Bahamut (Dragon) and Ultima Weapon (Divine). The main protagonists are Lann, his older twin sister Reynn, their magical friend, companion and navigator Tama (short for Tamamohime) and their mystical friend and Mirage CareTaker Seraphie (short for Diva Seraphie). The main antagonists are leaders of the Bahamutian Federation consisting of Pellinore: the Plumed Knight, Segwarides: the Knight in the Golden Mask and Brandelis: the Herald King. The game’s story takes place in a world called Grymoire through scenic Final Fantasy locations such as Cornelia from Final Fantasy I, PyreGlow Forest from Final Fantasy X, Saronia from Final Fantasy III, Nibelheim from Final Fantasy VII, Mako Reactor 0 from Final Fantasy VII: Dirge of Cerberus, Besaid from Final Fantasy X, the Library of the Ancients, Figaro’s Castle and the UnderGround Prison from Final Fantasy VI. This game also features iconic Final Fantasy monsters such as Princess Goblin (Royalty), Behemoth (Beast), Moogle (Misc), Bomb (Fire) and Undead Princess (Death). In conclusion, this game not only celebrates Final Fantasy’s 30th anniversary but in my opinion is the next best thing after both the Dissidia: Final Fantasy games for the Sony PSP and the Final Fantasy: Theatrhythm for the Nintendo 3DS.

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(Top: Lann with his Allies Tama and Behemoth and Reynn with her companoins Chocochick and Magitek Armor)

(Middle: Game Poster)

(Bottom: Final Fantasy characters from left to right(Lightning-FF13, Tidus-FF10, Warrior Of Light-FF1, Cloud-FF7 and Squall-FF8)

Uncharted 4 Game Review

Uncharted 4

After many delays and much anticipation Uncharted 4 A Thief’s End is finally here. Uncharted 4 is the 4th and final installment  in the Uncharted franchise. Uncharted 4 is a PS4 exclusive and it is from developer Naughty Dog. Uncharted 4 is a third person action/adventure game with third person shooter elements mixed into the game. The game begins with our hero Nathan Drake who after the events of the first 3 games has settled down with his wife Elena and has left behind the life of a treasure hunter behind. But when his long lost brother Sam appears, Nathan must come out of retirement to help his brother find the pirate Henry Avery’s lost treasure.

The game in general looks gorgeous is easily the best looking game on the ps4 with many jaw dropping environments. The levels are huge and have plenty of room for exploration and the levels in general are breathtaking. The game also features some top notch sound design. From the sweeping orchestral music to the stellar sound mixing this game sounds like a big hollywood blockbuster. The game also features an excellent voice cast, we have Nolan North voicing Nathan Drake, Emily Rose voicing Elena Fisher, Richard Mcgonagle voicing Victor Sullivan, and newcomer Troy Baker voicing Sam Drake. All do a spectacular job voicing their characters and it really makes this game feel like a Hollywood blockbuster. The gameplay is phenomenal it features great third person shooting mechanics which feel really tight and and make aiming at the bad guys really good.The game also has nice variety of weapons all which feel different and are a blast to play with. From your standard pistols, shotguns, and assault rifles, to rocket launchers and grenade launchers all the weapons will add plenty of depth to the gameplay. The game also has a multiplayer mode, but it’s best to skip it as it feels very tacked on.

Overall I feel the game is very satisfying conclusion to the series and while I do feel the pacing is a bit slow in the beginning but I still feel this game is a must have for the ps4.

I give Uncharted 4 a 5 out of 5.

 

 

Nathan B