With the newest entry in the Resident Evil Franchise Capcom once again delivers a fantastic entry in the franchise. Set three years after the events of Resident Evil 7 Ethan and his wife Mia have relocated to Europe by Chris Redfield to start a new life with their newborn daughter Rosemary. One night though Chris Redfield and his squad raid the house, kill Mia, and kidnap both Ethan and Rosemary. Soon Ethan awakes in a village that is overrun by werewolf-like creatures called lycans.
After traversing through the village Ethan soon learns that his daughter Mia has been kidnapped by four monster-like beings. The vampire like Lady Dimitrescu, The Dollmaker Donna Beneviento, The Merman like Salavatore Moreau, and Karl Heisenburg the magnetic lunatic who runs a factory that assembles a line of Frankenstein like monsters. All four of them report to the head of the the village Mother Miranda, a witch-like being. Soon Ethan must obtain all four of Rosemary’s body parts and stop Mother Miranda. Aside from the Lycans that I mentioned earlier there are other enemies your come across throughout your playthrough including zombie ghouls, gargoyles, and werewolves, all waiting to ambush you at every turn. These new enemies that you encounter in the game feel like a response to one of the few shortcomings to Resident Evil 7. The new enemies add a lot more variety to the game and add a bit more tension to the game.
,The new enemy types in the game also adds more combat variety to the game as well. While the AI in the game isn’t the smartest bunch they make up for it with sheer numbers. Around the halfway point in the game the enemy swarms begin to grow substantially. By the end of the game I was indulging in chaotic levels of carnage that reminded me more of a Call of Duty campaign than a survival horror game. This is a much different change from Ethan in the last game where he was more vulnerable, whereas in this game he is able to do more. Like climbing over fences and moving through windows this time around. Similar to Leon Kennedy in Resident Evil, Ethan, if he is quick enough, can shoot flaming arrows mid air if you’re quick on the trigger. There are certain things in the environment that can help you even the playing field against hordes of enemies. Such as heavy machinery traps in Heisenberg’s lair or using a zipline to escape a wave of enemies.
A somewhat returning feature in this game is a merchant named The Duke in this game. Think of him as a Transylvania version of 7-11 he can be found at various locations throughout the map. You can buy various things from him including limited amounts of medkits and ammo, weapon upgrades, and various weapons as well. The Duke is very reminiscent of the Merchant from Resident Evil 4. Similar to Resident Evil 4 players can explore the environment and look for not only ammo but also healing items and like in Resident Evil you can also find various treasures that can be combined with others that you find in the environment to sell to the Duke. There are also animals in the environment that can be killed and have their meat turned to dishes by The Duke that gives Ethan a permanent health boost.
As great as this game is I did notice a few problems with it. For starters as much as Capcom and the internet hyped up Lady D she comes up a bit short. For starters you encounter her very early in the game and she’s the very first boss you’ll fight in this game. Plus not only that unlike a lot of Resident Evil enemies who stalk you she’s pretty easy to avoid. Same thing applies for her daughters who not only are easy to avoid, they also all share the same weaknesses, making the fight against them all play out the same. Also towards the end of the game, it ends up turning into a Call of Duty campaign rather than survival horror game. Another problem I had was it lacked the scare factor that Resident Evil 7 had. The only time I was legit scared in this game was when I went to house Benevento where I was stalked by this freaky baby monster. That was the only time where I was legit scared in the game.